#include "..\EQU.H"
#include "MIRACLE.H"
#include "..\ACTION.H"







void miracle(sprite_status* actionwk) { /* Line 11, Address: 0x1023d20 */
  frameout(actionwk); /* Line 12, Address: 0x1023d2c */
} /* Line 13, Address: 0x1023d38 */
